#ifndef cmdmgr_h
#define cmdmgr_h

/*
* NIST STEP Editor Class Library
* cleditor/cmdmgr.h
* April 1997
* David Sauder
* K. C. Morris

* Development of this software was funded by the United States Government,
* and is not subject to copyright.
*/

#include <sc_export.h>
#include <gennode.h>
#include <gennodelist.h>
#include <gennodearray.h>

#include <editordefines.h>
#include <mgrnode.h>
#include <mgrnodelist.h>
#include <dispnode.h>
#include <dispnodelist.h>
#include <SingleLinkList.h>

//#define NUM_CMDMGR_CMDS 9
// this is the number of columns that contain cmds (as opposed
// to state info)
#define NUM_CMD_COLUMNS 3

// **** each of CMD_CHAR must be a unique char.
#define SAVE_COMPLETE_CMD_CHAR      's'
#define SAVE_COMPLETE_CMD_COL        0
#define SAVE_COMPLETE_STATE_CHAR    ' '
#define SAVE_COMPLETE_STATE_COL      4

#define SAVE_INCOMPLETE_CMD_CHAR    'i'
#define SAVE_INCOMPLETE_CMD_COL      0
#define SAVE_INCOMPLETE_STATE_CHAR  'I'
#define SAVE_INCOMPLETE_STATE_COL    4

// backup to last save
//#define CANCEL_CMD_CHAR           'c'
//#define CANCEL_CMD_COL             0

#define NEW_STATE_CHAR          'N'
#define NEW_STATE_COL            4

#define DELETE_CMD_CHAR         'd'
#define DELETE_CMD_COL           0
#define DELETE_STATE_CHAR       'D'
#define DELETE_STATE_COL         4

// close will try to save it to its previous status
#define CLOSE_CMD_CHAR          'c'
#define CLOSE_CMD_COL            2

#define MODIFY_CMD_CHAR         'm'
#define MODIFY_CMD_COL           2
#define MODIFY_STATE_CHAR       'M'
#define MODIFY_STATE_COL         3

#define VIEW_CMD_CHAR           'v'
#define VIEW_CMD_COL             2
#define VIEW_STATE_CHAR         'V'
#define VIEW_STATE_COL           3

#define REPLICATE_CMD_CHAR      'r'
#define REPLICATE_CMD_COL        1

#define EXECUTE_CMD_CHAR        'x'
#define EXECUTE_CMD_COL          5

#define UNMARK_CMD_CHAR         'u'
#define UNMARK_CMD_COL           5

///////////////////////////////////////////////////////////////////////////////

class SC_EDITOR_EXPORT ReplicateLinkNode : public SingleLinkNode {
    private:
    protected:
        MgrNode * _repNode;
    public:
        ReplicateLinkNode() {
            _repNode = 0;
        }
        ~ReplicateLinkNode() { }

        const char * ClassName() {
            return "ReplicateLinkNode";
        }

        MgrNode * ReplicateNode() {
            return _repNode;
        }
        void ReplicateNode( MgrNode * rn ) {
            _repNode = rn;
        }
};

class SC_EDITOR_EXPORT ReplicateList : public SingleLinkList {
    private:
    protected:
    public:
        ReplicateList()  { }
        ~ReplicateList() { }

        virtual SingleLinkNode * NewNode() {
            return new ReplicateLinkNode;
        }

        bool IsOnList( MgrNode * mn );
        ReplicateLinkNode * FindNode( MgrNode * mn );

        ReplicateLinkNode * AddNode( MgrNode * rn ) {
            ReplicateLinkNode * node = ( ReplicateLinkNode * ) NewNode();
            node->ReplicateNode( rn );
            SingleLinkList::AppendNode( node );
            return node;
        }

        bool Remove( ReplicateLinkNode * rln );
        bool Remove( MgrNode * rn );

        const char * ClassName() {
            return "ReplicateList";
        }
};

///////////////////////////////////////////////////////////////////////////////

class SC_EDITOR_EXPORT CmdMgr {
    protected:
        MgrNodeList * completeList;
        MgrNodeList * incompleteList;
        MgrNodeList * cancelList;
        MgrNodeList * deleteList;

        DisplayNodeList * mappedWriteList;
        DisplayNodeList * mappedViewList;
        DisplayNodeList * closeList;

        ReplicateList * replicateList;
    public:

        CmdMgr();
        ~CmdMgr();

// STATE LIST OPERATIONS
        MgrNode   *  GetHead( stateEnum listType );
        DisplayNode * GetHead( displayStateEnum listType );
        ReplicateLinkNode  * GetReplicateHead() {
            return ( ReplicateLinkNode * )( replicateList->GetHead() );
        }

        void ClearEntries( stateEnum listType );
        void ClearEntries( displayStateEnum listType );
        void ClearReplicateEntries() {
            replicateList->Empty();
        }
        ReplicateList * RepList() {
            return replicateList;
        }

        // searches current list for fileId
        MgrNode * StateFindFileId( stateEnum s, int fileId );
        // returns stateNext or statePrev member variables
        // i.e. next or previous node on curr state list

        int SaveCompleteCmdList( MgrNode * mn ) {
            return mn->ChangeList( completeList );
        }
        int SaveIncompleteCmdList( MgrNode * mn ) {
            return mn->ChangeList( incompleteList );
        }
        int CancelCmdList( MgrNode * mn ) {
            return mn->ChangeList( cancelList );
        }
        int DeleteCmdList( MgrNode * mn ) {
            return mn->ChangeList( deleteList );
        }
        int ModifyCmdList( MgrNode * mn ) {
            return mn->ChangeList( mappedWriteList );
        }
        int ViewCmdList( MgrNode * mn ) {
            return mn->ChangeList( mappedViewList );
        }
        int CloseCmdList( MgrNode * mn ) {
            return ( ( mn->DisplayState() == mappedWrite ) ||
                     ( mn->DisplayState() == mappedView ) ) ?
                   mn->ChangeList( closeList ) : 0;
        }

        void ReplicateCmdList( MgrNode * mn );

        void ClearInstances();
    protected:

};

#endif
